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Public Member Functions | Protected Member Functions
GameObjectType Class Reference

The GameObjectType class represents types of gameobjects that can be inherited and will be used in TypedObject. More...

#include <gameobject.h>

Inheritance diagram for GameObjectType:
InheritableObject GameObject Type< T > Type< CellType > Type< EntityType > Type< MapType > Type< ObjectType > CellType EntityType MapType ObjectType

Public Member Functions

const QList< GameObjectType * > & descendants () const

Protected Member Functions

 GameObjectType (DefaultTypes &parent)
 GameObjectType (GameObjectType &ancestor)

Detailed Description

The GameObjectType class represents types of gameobjects that can be inherited and will be used in TypedObject.


Member Function Documentation

const QList< GameObjectType * > & GameObjectType::descendants ( ) const

Returns the list of types that inherite from the current instance.

Reimplemented in Type< T >, Type< ObjectType >, Type< EntityType >, Type< CellType >, and Type< MapType >.


The documentation for this class was generated from the following files:
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