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Public Member Functions
DefaultTypes Class Reference

The DefaultTypes class represents the object that will contains all types. More...

#include <game.h>

Inheritance diagram for DefaultTypes:
GameObject

Public Member Functions

 DefaultTypes (World &parent)
bool isEditable () const

Detailed Description

The DefaultTypes class represents the object that will contains all types.

This DefaultTypes object has to be given for the construction of the empty type of each type.


Member Function Documentation

bool DefaultTypes::isEditable ( ) const [inline, virtual]

Returns true if the GameObject is editable by the user.

Reimplemented from GameObject.


The documentation for this class was generated from the following files:
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