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mkRPG
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The DefaultTypes class represents the object that will contains all types. More...
#include <game.h>
Public Member Functions | |
| DefaultTypes (World &parent) | |
| bool | isEditable () const |
The DefaultTypes class represents the object that will contains all types.
This DefaultTypes object has to be given for the construction of the empty type of each type.
| bool DefaultTypes::isEditable | ( | ) | const [inline, virtual] |
Returns true if the GameObject is editable by the user.
Reimplemented from GameObject.
1.7.6.1