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mkRPG
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The GameObjectInventory class gathers the different "GameObjectLists" GameObjectList. More...
#include <game.h>
Public Member Functions | |
| GameObjectInventory (World &parent) | |
| bool | isEditable () const |
| ListD (m, M, ap,, s) ListD(o | |
Data Fields | |
| O | |
| bject | |
The GameObjectInventory class gathers the different "GameObjectLists" GameObjectList.
It is only provided for edition purpose and does not appear in XML files.
| bool GameObjectInventory::isEditable | ( | ) | const [inline, virtual] |
Returns true if the GameObject is editable by the user.
Reimplemented from GameObject.
1.7.6.1