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mkRPG
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The GameObjectList class enables to gather objects by types. More...
#include <game.h>
Public Member Functions | |
| GameObjectList (const QString &name, GameObject &parent) | |
| bool | isEditable () const |
| void | addGameObject (Type &go) |
| void | removeGameObject (int id) |
| QList< Type * > | gameObjects () |
| Type & | gameObject (int id) |
The GameObjectList class enables to gather objects by types.
It is only provided for edition purpose and does not appear in XML files.
| bool GameObjectList< Type >::isEditable | ( | ) | const [inline, virtual] |
Returns true if the GameObject is editable by the user.
Reimplemented from GameObject.
1.7.6.1