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mkRPG
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The GameObjectEditor class defines the base class for GameObject specific editors. More...
#include <gameobjecteditor.h>
Public Member Functions | |
| GameObjectEditor (QWidget *parent=0) | |
Static Public Member Functions | |
| static GameObjectEditor * | editor (GameObject &obj, QWidget *parent=0) |
The GameObjectEditor class defines the base class for GameObject specific editors.
Using the Factory design-pattern, the editor static method provide a universal constructor for registed editors.
1.7.6.1