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mkRPG
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00001 #ifndef GAMEOBJECTEDITOR_H 00002 #define GAMEOBJECTEDITOR_H 00003 00010 #include <QWidget> 00011 #include "Game/game.h" 00012 00020 class GameObjectEditor : public QWidget 00021 { 00022 Q_OBJECT 00023 public: 00024 explicit GameObjectEditor(QWidget *parent = 0); 00025 00026 00027 static GameObjectEditor* editor(GameObject &obj, QWidget *parent = 0); 00028 signals: 00029 00030 public slots: 00031 00032 00033 }; 00034 00035 00036 00037 #endif // GAMEOBJECTEDITOR_H
1.7.6.1