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mkRPG
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The TypeTreeItem class defines an tree item for the TypeItemModel class. More...
#include <typeitemmodel.h>
Public Member Functions | |
| TypeTreeItem (Game *game) | |
| Qt::ItemFlags | flags (int col) const |
| QVariant | data (int col, int role) const |
| TypeTreeItem * | parent () const |
| TypeTreeItem * | child (int row) const |
| int | rowCount () const |
| int | row () const |
| bool | setData (int col, QVariant value, int role) |
The TypeTreeItem class defines an tree item for the TypeItemModel class.
It ensures items to have a parent, and provides abstract item (not related to Type object).
1.7.6.1